Body segmentation using gradient background and intra-frame collision responses for markerless camera-based games

Jun Geon Kim, Daeho Lee

Research output: Contribution to journalArticlepeer-review

1 Citation (Scopus)

Abstract

We propose a novel framework for markerless camera-based games. By using a visual camera, our method may yield robust human body segmentation with high performance comparable to the segmentation using depth cameras. The edges of human bodies are detected by subtracting gradient backgrounds, and human body regions are segmented by the operations based on mathematical morphology. Collisions between detected regions and virtual objects are determined by finding the colliding time using intra-frame positions of virtual objects. Experimental results show that the proposed method may produce robust segmentation of human bodies, thereby and the collision responses are more accurate than previous methods. Therefore, the proposed framework can be widely used in camera-based games requiring high performance.

Original languageEnglish
Pages (from-to)234-240
Number of pages7
JournalJournal of Electrical Engineering and Technology
Volume11
Issue number1
DOIs
Publication statusPublished - Jan 2016

Bibliographical note

Publisher Copyright:
© The Korean Institute of Electrical Engineers.

Keywords

  • Body segmentation
  • Camera-based games
  • Collision response
  • Gradient background
  • Mathematical morphology

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