TY - GEN
T1 - Cosimulation of MBD (multi body dynamics) and dem of many spheres using GPU technology
AU - Yoon, Joon Shik
AU - Park, Ji Soo
AU - Ahn, Cheol O.
AU - Choi, Jin Hwan
N1 - Copyright:
Copyright 2012 Elsevier B.V., All rights reserved.
PY - 2011
Y1 - 2011
N2 - In this paper, dynamic simulation model which have many sphere particles and MBD (Multi Body Dynamics) entities, i.e. bodies, joints, forces, is built and simulated. Many sphere particles are solved with DEM (Discrete Element Method) and simulated with GPU technology. Fast algorithm is applied to calculate hertzian contact forces between many sphere particles (from 100,000 to 1,000,000) and NVIDIA's CUDA is used to accelerate the calculation. Explicit integration method is applied to solve the many spheres. MBD (Multi Body Dynamics) entities are simulated with recursive formulation. Constraints are reduced by recursive formulation and implicit generalized alpha method is applied to solve dynamic model. Many sphere particles and MBD (Multi Body Dynamics) entities are co-simulated within commercial software RecurDyn. The interaction forces between many sphere particles and rigid body mesh are calculated and applied to each body to simulate two parts simultaneously. These models are built and simulated; fork lifter with sand model, oil in oil tank model, oil filled engine system and water filled washing machine model. All models are simulated with NVIDIA's GPU and the result is shown.
AB - In this paper, dynamic simulation model which have many sphere particles and MBD (Multi Body Dynamics) entities, i.e. bodies, joints, forces, is built and simulated. Many sphere particles are solved with DEM (Discrete Element Method) and simulated with GPU technology. Fast algorithm is applied to calculate hertzian contact forces between many sphere particles (from 100,000 to 1,000,000) and NVIDIA's CUDA is used to accelerate the calculation. Explicit integration method is applied to solve the many spheres. MBD (Multi Body Dynamics) entities are simulated with recursive formulation. Constraints are reduced by recursive formulation and implicit generalized alpha method is applied to solve dynamic model. Many sphere particles and MBD (Multi Body Dynamics) entities are co-simulated within commercial software RecurDyn. The interaction forces between many sphere particles and rigid body mesh are calculated and applied to each body to simulate two parts simultaneously. These models are built and simulated; fork lifter with sand model, oil in oil tank model, oil filled engine system and water filled washing machine model. All models are simulated with NVIDIA's GPU and the result is shown.
KW - Cosimulation
KW - DEM
KW - MBD
KW - Particle dynamics
UR - http://www.scopus.com/inward/record.url?scp=84860237320&partnerID=8YFLogxK
M3 - Conference contribution
AN - SCOPUS:84860237320
SN - 9788489925670
T3 - Particle-Based Methods II - Fundamentals and Applications
SP - 778
EP - 785
BT - Particle-Based Methods II - Fundamentals and Applications
T2 - 2nd International Conference on Particle-Based Methods, PARTICLES 2011
Y2 - 26 October 2011 through 28 October 2011
ER -