Abstract
Resource allocation has been a critical issue in Mobile Edge Computing (MEC) since MEC servers colocated at Base Stations (BS) are limited in resources and users are competitive in nature. Users' devices have restraint on power and computation capability. Moreover, users want to offload their tasks to meet their latency deadlines and they have cost for offloading their tasks. In this paper, we analyze this tradeoff between cost and latency for offloading tasks. Basically, if users want to have less latency, they need more resources to accomplish this. But, more resources to allocate to users means they have to pay more cost. In addition, we formulate the resource allocation as Generalized Nash Equilibrium Problem because users' strategies are conflicted with one another when they compete for the resources from the resources pool at the BS. We propose a distributed algorithm for the game formulation since users prefer to control their own resources rather than revealing their information to others. Then, we analyze the Price of Anarchy numerically.
Original language | English |
---|---|
Title of host publication | 2019 IEEE International Conference on Big Data and Smart Computing, BigComp 2019 - Proceedings |
Publisher | Institute of Electrical and Electronics Engineers Inc. |
ISBN (Electronic) | 9781538677896 |
DOIs | |
Publication status | Published - 1 Apr 2019 |
Event | 2019 IEEE International Conference on Big Data and Smart Computing, BigComp 2019 - Kyoto, Japan Duration: 27 Feb 2019 → 2 Mar 2019 |
Publication series
Name | 2019 IEEE International Conference on Big Data and Smart Computing, BigComp 2019 - Proceedings |
---|
Conference
Conference | 2019 IEEE International Conference on Big Data and Smart Computing, BigComp 2019 |
---|---|
Country/Territory | Japan |
City | Kyoto |
Period | 27/02/19 → 2/03/19 |
Bibliographical note
Publisher Copyright:© 2019 IEEE.
Keywords
- Distributed Algorithm
- Generalized Nash Equilibrium Problem
- Mobile Edge Computing
- Resource Allocation