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CrossGaussian: Enhancing Remote Collaboration through 3D Gaussian Splatting and Real-time 360° Streaming

  • Jaehyun Byun
  • , Byunghoon Kang
  • , Yonghyun Gwon
  • , Hongsong Choi
  • , Yunseo Do
  • , Eunho Kim
  • , Sangkeun Park
  • , Seungjae Oh

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Remote users often face significant challenges in remote collaboration systems when joining virtual scenes reconstructed from a local user's environment. They are disadvantaged by the information asymmetry inherent in a shared virtual environment compared to local users. We present CrossGaussian, a VR collaboration system designed to address these limitations by providing remote users with a comprehensive 3D interactive view of the shared environment, created using 3DGS. It blends 360° video streaming and a large-scale 3DGS reconstruction via our automated pipeline. We then define the design space for visualization and interaction techniques that combine wide-coverage 3D and responsive 360° scenes.

Original languageEnglish
Title of host publicationProceedings - 2025 IEEE International Symposium on Mixed and Augmented Reality Adjunct, ISMAR-Adjunct 2025
EditorsUlrich Eck, Gun Lee, Alexander Plopski, Missie Smith, Qi Sun, Markus Tatzgern
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages921-922
Number of pages2
ISBN (Electronic)9798331593476
DOIs
Publication statusPublished - 2025
Event2025 IEEE International Symposium on Mixed and Augmented Reality Adjunct, ISMAR-Adjunct 2025 - Daejeon, Korea, Republic of
Duration: 8 Oct 202512 Oct 2025

Publication series

NameProceedings - 2025 IEEE International Symposium on Mixed and Augmented Reality Adjunct, ISMAR-Adjunct 2025

Conference

Conference2025 IEEE International Symposium on Mixed and Augmented Reality Adjunct, ISMAR-Adjunct 2025
Country/TerritoryKorea, Republic of
CityDaejeon
Period8/10/2512/10/25

Bibliographical note

Publisher Copyright:
© 2025 IEEE.

Keywords

  • 360 Panorama
  • 3D Gaussian Splatting
  • Mixed Reality
  • Remote Collaboration
  • Virtual Reality

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