Estimation of collision response of virtual objects to arbitrary-shaped real objects

Daeho Lee, Youngjae Lee

Research output: Contribution to journalArticlepeer-review

6 Citations (Scopus)

Abstract

We propose a novel estimation of collision response between a virtual and an arbitrary-shaped real objects for virtual realities. Collision is detected by using the overlap ratio between objects. A normal vector of a collided plane is estimated by the collided region, and collision response is calculated by the motion vector of the virtual object and the normal vector. For testing of the method, a sensory game using Web camera was implemented. As the results are successful beyond expectation, this method can be effectively utilized for interactive virtual systems.

Original languageEnglish
Pages (from-to)678-682
Number of pages5
JournalIEICE Electronics Express
Volume5
Issue number17
DOIs
Publication statusPublished - 10 Sept 2008

Keywords

  • Collision response
  • Computer game
  • Computer vision
  • Human computer interface
  • Virtual reality

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