Abstract
This paper examines evolutionary stability of preferences in games with strategic complements or substitutes following the indirect evolutionary approach. Preferences are classified into three types: altruism, selfishness, and envy. Depending on the nature of a game (one with strategic substitutes or complements), envy or altruism respectively is strictly dominated. Based on this, we show that an evolutionarily stable strategy (ESS) exists in which selfishness and envy survive together in games with strategic substitutes, whereas no ESS exists in which altruism and selfishness coexist in games with strategic complements.
Original language | English |
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Pages (from-to) | 349-363 |
Number of pages | 15 |
Journal | Social Choice and Welfare |
Volume | 58 |
Issue number | 2 |
DOIs | |
Publication status | Published - Feb 2022 |
Bibliographical note
Publisher Copyright:© 2021, The Author(s), under exclusive licence to Springer-Verlag GmbH Germany, part of Springer Nature.