GERRS: Removing Ghost Effects from Real-World Scenarios in 3D Pose Estimation via Zero-shot Inference Approach

Md Imtiaz Hossain, Sharmen Akhter, Md Nosin Ibna Mahbub, Md Delowar Hossain, Sungjun Yang, Eui Nam Huh

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

In the realm of computer vision, 3D pose estimation algorithms have achieved remarkable proficiency in controlled benchmark datasets. However, their performance often falters when confronted with the complexities of real-world monocular video scenarios. One of the most formidable challenges in this context is the presence of intricate and unpredictable backgrounds. These backgrounds, due to their uncertain textures, are frequently misinterpreted as human subjects, giving rise to the persistent and vexing 'ghost effect.' This phenomenon not only distorts the accuracy of pose estimation but also hinders its applicability in various practical settings. In response to this conundrum, we present GERRS, a plug-in-play and innovative zero-shot technique designed to address the 'ghost effect' problem by effectively managing uncertain textures. GERRS integrates four core components: moving human detection, motion detection, background texture pre-processing, and 3D pose estimation. This comprehensive approach has been subjected to rigorous validation, which has conclusively demonstrated its unparalleled efficacy in mitigating the ghost effect. Our method brings a remarkable enhancement to the accuracy of 3D pose estimation in real-world monocular RGB videos, marking a significant stride towards the realization of robust and reliable pose estimation in dynamic and unpredictable environments. The proposed approach can be incorporated with any existing 3D pose estimation approaches to enhance the performance of the pretrained approach. By tackling the 'ghost effect' head-on, GERRS holds the promise of revolutionizing the field of computer vision, opening doors to more precise and dependable applications in a wide range of domains, from augmented reality to robotics.

Original languageEnglish
Title of host publicationProceedings - 2023 International Conference on Computational Science and Computational Intelligence, CSCI 2023
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages1177-1183
Number of pages7
ISBN (Electronic)9798350361513
DOIs
Publication statusPublished - 2023
Event2023 International Conference on Computational Science and Computational Intelligence, CSCI 2023 - Las Vegas, United States
Duration: 13 Dec 202315 Dec 2023

Publication series

NameProceedings - 2023 International Conference on Computational Science and Computational Intelligence, CSCI 2023

Conference

Conference2023 International Conference on Computational Science and Computational Intelligence, CSCI 2023
Country/TerritoryUnited States
CityLas Vegas
Period13/12/2315/12/23

Bibliographical note

Publisher Copyright:
© 2023 IEEE.

Keywords

  • 3D Pose Estimation
  • Background Subtraction
  • Ghost effect
  • Pose Estimation

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