Mo2Hap: Rendering performer's Motion Flow to Upper-body Vibrotactile Haptic Feedback for VR performance

Kyungeun Jung, Seungjae Oh, Sang Ho Yoon

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

1 Citation (Scopus)

Abstract

We present a novel haptic rendering method that translates the vir-tual performer's motions into real-time vibrotactile feedback. Our method characterizes salient motion points from proposing system Motion Salient Triangle to generate haptic parameters to highlight the performer's motions. Here, we employ an entire upper-body hap-tic system that provides vibrotactile feedback on the torso, back, and shoulders. We enable immersive virtual reality (VR) performance experiences by accommodating the performer's motions on top of motion-to-haptic feedback.

Original languageEnglish
Title of host publicationProceedings - 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2023
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages579-580
Number of pages2
ISBN (Electronic)9798350348392
DOIs
Publication statusPublished - 2023
Event2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2023 - Shanghai, China
Duration: 25 Mar 202329 Mar 2023

Publication series

NameProceedings - 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2023

Conference

Conference2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2023
Country/TerritoryChina
CityShanghai
Period25/03/2329/03/23

Bibliographical note

Publisher Copyright:
© 2023 IEEE.

Keywords

  • Haptic Device
  • Human-centered computing
  • Virtual Reality

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