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Perceptually Optimized Chromatic Power Saving in XR Using Binocular Asymmetry

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

High-resolution Extended Reality (XR) rendering imposes energy demands. While perceptually driven power optimization methods exploit properties of the human visual system, they assume symmetric visual sensitivity across both eyes. We investigate whether inter-ocular asymmetry in chromatic sensitivity can be leveraged for power reduction. Using 4-Alternative Forced Choice (4AFC) measurements and Radial Basis Function Neural Network modeling (RBFNN), we derived per-eye discrimination maps. These maps were discretized and validated on video content using 2-Alternative Forced Choice evaluation. Results show that the nondominant eye tolerates stronger chromatic reduction without degrading binocular quality, enabling up to 24% power savings.

Original languageEnglish
Title of host publicationProceedings - 2026 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2026
PublisherInstitute of Electrical and Electronics Engineers Inc.
Pages1141-1142
Number of pages2
ISBN (Electronic)9798319505293
DOIs
Publication statusPublished - 2026
Event2026 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2026 - Daegu, Korea, Republic of
Duration: 21 Mar 202625 Mar 2026

Publication series

NameProceedings - 2026 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2026

Conference

Conference2026 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2026
Country/TerritoryKorea, Republic of
CityDaegu
Period21/03/2625/03/26

Bibliographical note

Publisher Copyright:
© 2026 IEEE.

Keywords

  • Binocular-asymmetric rendering
  • Chromatic perception
  • Extended reality displays
  • Perceptual power optimization

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