Abstract
This paper addresses the potential benefits of multimodal haptic feedback combining vibrotactile and impact stimuli for the target domain of virtual collision simulation. In this hybrid approach, we complement the limitation of each modality with the advantage of the other modality. We present the design of a hybrid device including both vibration and impact actuators and a physics-based rendering method for realistic collision simulation. We also report a user study carried out to comparatively assess the subjective quality of haptic collision rendering using vibration only, impact only, and multimodal (vibration + impact) stimuli. Experimental results demonstrate that our multimodal approach can contribute to critically expanding the dynamic range of virtual collision simulation, especially between highly stiff objects.
Original language | English |
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Title of host publication | 2019 IEEE World Haptics Conference, WHC 2019 |
Publisher | Institute of Electrical and Electronics Engineers Inc. |
Pages | 449-454 |
Number of pages | 6 |
ISBN (Electronic) | 9781538694619 |
DOIs | |
Publication status | Published - Jul 2019 |
Event | 2019 IEEE World Haptics Conference, WHC 2019 - Tokyo, Japan Duration: 9 Jul 2019 → 12 Jul 2019 |
Publication series
Name | 2019 IEEE World Haptics Conference, WHC 2019 |
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Conference
Conference | 2019 IEEE World Haptics Conference, WHC 2019 |
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Country/Territory | Japan |
City | Tokyo |
Period | 9/07/19 → 12/07/19 |
Bibliographical note
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